Real-Time 3D Graphics with WebGL 2 - Second Edition: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0) by Farhad Ghayour, Diego Cantor

Real-Time 3D Graphics with WebGL 2 - Second Edition: Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0)

Farhad Ghayour, Diego Cantor

500 pages missing pub info (editions)

nonfiction computer science
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Description

A comprehensive guide with 80] examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and more Key Features Create visually stunning, high-performance 3D applications for the web with WebGL 2 A...

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