Artificial Intelligence and Games by Georgios N. Yannakakis, Julian Togelius

Artificial Intelligence and Games

Georgios N. Yannakakis, Julian Togelius

337 pages first pub 2018 (editions)

computer science informative medium-paced
Powered by AI (Beta)
Loading...

Description

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use...

Read more

Community Reviews

Loading...

Content Warnings

Loading...