Computer Game Design: Theory and Practice With CDROM by Steve Ogden, Richard Rouse III

Computer Game Design: Theory and Practice With CDROM

Steve Ogden, Richard Rouse III

584 pages first pub 2001 (editions)

nonfiction informative medium-paced
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One of the most important but least discussed elements of a computer game is the gameplay that makes a game compelling and entertaining. Game Design: Theory & Practice focuses on this elusive topic and how you can ensure your title has the bes...

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